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ABOUT ME

My diverse experience, gained through my bachelors degree (BSc Digital Arts Computing, University of Goldsmiths) and independent practice, allowed me to develop an extensive array of skills. 
I had a chance to produce works across a wide range of media and to evolve a series of projects that were exhibited publicly at the end of each year. Supported by studio technicians in state-of-the-art facilities, I had access to motion capture, virtual reality, 360 immersive cinema and audio visual, 3D printers, robotics and wearable technologies. I completed courses in Game AI Programming, Data and Machine Learning, Principles and Applications of Programming, Generative Drawing and wrote a dissertation on Critical Studies in Computational Arts.

About Me: About Me
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